I’ll be presenting Rootbeans ‘What’s important to you?’ at Now Play This games exhibition at Somerset House on Saturday 5th September from 10am – 2pm. Over the 4 hours, the audience will contribute lines to make up a large-scale game map.
cursory – hasty and without attention to detail; not thorough; “a casual (or cursory) inspection failed to reveal the house’s structural flaws”; “a passing glance”; “perfunctory courtesy” Ma Digital Media Arts | Beyond The Screen 2014 – Statement of Intent
Clare Reddington at dConstruct 2014 – Brighton Dome Listen back link: http://2014.dconstruct.org/conference/clarereddington/ Patrick Geddes Bristol Watershed Arts – Pervasive Media Studio Gordon Cullen Play theory Miguel Sicart – Why We Play Physical play creates longer and stronger social bonds Utrecht
Finally after days of head scratching and dreaming in database connections, I managed to set up a very very basic web app using Node.js with Express, Mongodb and a bunch of other cool things, all uploaded and connected on Heroku
Thanks to everyone who participated in Rootbeans: What’s important? game at University of Brighton as part of Brighton Science Festival. The amount of interest and willing participation (no bribery needed stragely!) was amazing. Our initial players were the event organisers
On Saturday 1st March I’ll be prototyping an open Rootbeans game at University of Brighton Grand Parade as part of Brighton Science Festival from 10am. With artist Tanya Meditzky of Milkkitten we’re asking people ‘What’s important to you right now?’
Play Panopticon and become the watcher! build your data empire, the tallest tower from which to view the entire internet and control how content and personal data moves. You may have good intentions, or bad ones. Behind the virtual air we breathe are the people who control us – the battle for data and people’s very identities is being fought. What will YOU choose to do?
Presented at Digihub Art & Chat – 12th December
First playing of Lego Panopticon prototype took place at Brighton Crypto Party – Lighthouse. It wasn’t hard to find six willing players – all eagerly reading the slightly fussy-looking 2 page printout of the rules. Overall it went down well.